Tuesday, April 30, 2013
Tuesday, April 23, 2013
Internship research
When I was considering internships, I wanted to primarily focus on
interning with a company that deals with animation, video game development, or
film production. For starters, I went onto the company website for
RoosterTeeth. This company, based off of YouTube, has jobs dealing with video
game reviews, animated series, and short story filmmaking. Many of the interns
they have simply have to request an internship, show some of your experience
with your desired field, and come in for an interview. Some interns have even
begun working for the company in permanent positions. The second internship I
researched was Walt Disney Studios, which focuses on art and animation. Since
this program has housing it will be convenient for the summer. It also offers positions
to people in my standing, those who are completing their sophomore year.
Blizzard, to me, has some of the most interesting opportunities for internships
as they focus on careers that I would like to have in the future. As for jobs,
I have researched video game companies such as Blizzard based in California and
animation company DreamWorks. The only career opportunity I saw at DreamWorks
was an art director but of course, much experience is needed.
Tuesday, April 2, 2013
Monday, April 1, 2013
Wednesday, March 27, 2013
quick test animation
animation test:
I need to practice on the masks of the cars more but this is pretty much how it will look...
Wednesday, March 20, 2013
Elevator line, theme, etc.
Elevator Line: Enter a game of two bored, otherworldly kids causing
havoc in our reality.
Theme: Be careful to not take on challenges that can easily
be over your head; being overly boastful will only cause trouble.
Explanation of tone/execution: I want this project to be light-hearted. I also want the characters to have dramatic expressions to exhibit their emotions (since there will be minimal dialogue).
***These are some examples of other videos:
Here's a parody of a stereotypical anime comedy with live action added in it from Smosh Cartoons...though I don't want real people to interact with the animated characters as they do in this, moving objects will be going on in the background.
Another prime example is of course the movie Space Jam too.
Target Audience: Most likely kids who enjoy animation and
others who like animation hybrids.
Act Structure
ACT ONE:
Inciting Incident:
The game maker prompts the two bored kids
with a competition: who can create the ultimate prank in the real world. A
reward will be given to the winner.
Plot Point 1:
The two kids go into the real world. The
girl is behind and is almost caught by the head of the APF because of what the
boy did. She escapes, however, not without the chief getting a picture of her
for his wanted posters.
ACT TWO:
First Culmination:
The girl seems to
have figured out an ultimate prank, in which she is about to act on.
Midpoint:
The girl first
spots all the wanted posters of herself plastered around the town. She realizes
she has to keep on the down low to avoid being caught. Meanwhile, the son APF
officer is inducted into the force by his father and he heads out to start his
first patrol.
Plot point two:
After the
officer and the girl collide, the officer has some sort of realization and the
chase to catch her begins.
ACT THREE:
Climax:
The new
officer finally catches up to her and she believes it’s all over. As he gets
closer and grabs her, ending the terror in the town, she believes she will go
to a “foreign” prison in the real world.
Denouncement:
The officer
simply wanted to stop her to hand over her bag containing her transportation
device, in which she gives up on her quest and gets out of the real world as
quick as possible. The boy obviously wins while the girl learns her lesson in
the end.
Subscribe to:
Posts (Atom)

